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Are you using an external editor for GDScript or C#?
anymore
Did it work in a previous Godot version? Did it break when you updated Visual Studio Code? Does it work if you configure another external editor? Does your project use multiple assemblies?
Are you using an external editor for GDScript or C#?
anymore
Did it work in a previous Godot version? Did it break when you updated Visual Studio Code? Does it work if you configure another external editor? Does your project use multiple assemblies?
I was or am using C# scripts. the other questions I cant answer, as I did not update VSCode (been using the latest version at that time), and I was using godot the first time.
Godot version
4.0.2
System information
MacOS M1
Issue description
Godot Editor seems to not recognize any script anymore when having selected VSCode as external editor
Steps to reproduce
Minimal reproduction project
N/A
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