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Foreign nodes are no longer highlighted #81055
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Duplicate of #78577 and #78648 Bisected regression to #72277 by capnm: #78648 (comment) |
Is it really? I can consistently reproduce it on master and it consistently works in dev3. |
I'm not actually sure if we talk about the same thing, by highlight do you mean the color highlight is missing (like Calinou mentioned they yellow color) or something else? Might need some more testing. |
Ok it's not related to inherited nodes. It's some Tree bug. TreeItem text can't be colored. |
Caused by this line godot/editor/gui/scene_tree_editor.cpp Line 664 in 6da4ad1
It has existed since 2 months, so something recently might've made it execute more often (aka always). |
Godot version
4.2 6da4ad1
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
In 4.2 dev3:
Steps to reproduce
Minimal reproduction project
N/A
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