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Tilemap selection tool: can't remove from the current selection with ctrl+click #81920

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ershn opened this issue Sep 19, 2023 · 0 comments · Fixed by #81925
Closed

Tilemap selection tool: can't remove from the current selection with ctrl+click #81920

ershn opened this issue Sep 19, 2023 · 0 comments · Fixed by #81925

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@ershn
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ershn commented Sep 19, 2023

Godot version

v4.1.1.stable.mono.official [bd6af8e]

System information

Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated Radeon RX 580 Series (Advanced Micro Devices, Inc.; 31.0.21029.1006) - AMD Ryzen 7 2700X Eight-Core Processor (16 Threads)

Issue description

Problem

The documentation on the tilemap selection tool states that you can remove from the current selection by ctrl+click.
However doing so does nothing.

https://docs.godotengine.org/en/stable/tutorials/2d/using_tilemaps.html#selection

To remove from the current selection, hold Ctrl then select a tile.

Expectation

Ctrl+click on a tilemap selection should remove the clicked tile from the selection.

Demonstration

bug_reproduction

Notes

I unsure if this is a bug with the engine or the documentation that is outdated (it's stated on the documentation page that This page is up to date for Godot 4.1 though).

If it's a problem with the documentation, tell me so and I will file a bug there.

Steps to reproduce

  1. create a tilemap node
  2. create a tileset with a single atlas, import a texture
  3. paint some tiles in the 2d editor
  4. select the tiles with the tilemap selection tool
  5. try to remove a tile from the selection with ctrl+click

Minimal reproduction project

Bug.zip

@ershn ershn changed the title Tilemap select tool: can't remove from the current selection with ctrl+click Tilemap selection tool: can't remove from the current selection with ctrl+click Sep 19, 2023
@akien-mga akien-mga added this to the 4.2 milestone Sep 19, 2023
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