Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mouse Stutter when Dragging if mouse mode is MOUSE_MODE_CONFINED #82635

Open
FonkinS opened this issue Oct 1, 2023 · 4 comments
Open

Mouse Stutter when Dragging if mouse mode is MOUSE_MODE_CONFINED #82635

FonkinS opened this issue Oct 1, 2023 · 4 comments

Comments

@FonkinS
Copy link

FonkinS commented Oct 1, 2023

Godot version

4.1.1 stable

System information

Godot v4.1.1.stable - macOS 13.0.1 - Vulkan (Compatibility) - Intel(R) Iris(TM) Plus Graphics OpenGL Engine - Intel(R) Core(TM) i5-1038NG7 CPU @ 2.00GHz (8 Threads)

Issue description

Setting the Input.mouse_mode to Input.MOUSE_MODE_CONFINED will, holding down the Left Mouse Button and dragging, make the mouse stutter.

https://youtu.be/8jQ8h0L1JU0

Steps to reproduce

Make a new Scene
Add a Script to that Scene
In that Script, in _ready() set the Input.mouse_mode to Input.MOUSE_MODE_CONFINED
Play the Scene
Hold down Left Click
Move the Mouse around

Minimal reproduction project

N/A (See above, very trivial)

@Calinou
Copy link
Member

Calinou commented Oct 1, 2023

Are you using a built-in trackpad or external mouse? Trackpads may have palm click prevention which can impede playing games.

I'd recommend checking whether this occurs with an external mouse if you're using a trackpad.

@FonkinS
Copy link
Author

FonkinS commented Oct 1, 2023

@Calinou Trackpad, I sadly don’t have any Bluetooth or USB mouses

@FonkinS
Copy link
Author

FonkinS commented Oct 2, 2023

NVM, borrowed a friends, I can now verify that it does not work on an Apple Magic Mouse (Bluetooth) either

@Miredly
Copy link

Miredly commented Jun 25, 2024

I'm also experiencing this issue in 4.2.1 stable in MacOS 14.5 with the trackpad.

Confirmed it works fine with a regular mouse.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants