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Godot GPUParticles2D not showing on android after running the game with remote debug/opening the game after the first remote debug so it only works if i uninstall the game and install with remote debug again, also another bug i found is, the colors of the particles are different on android and windows
Steps to reproduce
Download and open the project below.
Install the apk to your android device via remote debug.
You'll see the particles work fine for the first launch but the colors are different for both platforms.
Now send the apk with remote debug again or open the app after closing it and you'll see there is no particles being spawned anymore.
Godot version
4.2.beta4
System information
Godot v4.2.beta4 - Windows 11 22H2 - Vulkan (Mobile) - integrated Intel(R) UHD Graphics 600 (Intel Corporation; 30.0.101.1994) - Intel(R) Celeron(R) N4120 CPU @ 1.10GHz (4 Threads)
Issue description
Godot GPUParticles2D not showing on android after running the game with remote debug/opening the game after the first remote debug so it only works if i uninstall the game and install with remote debug again, also another bug i found is, the colors of the particles are different on android and windows
Steps to reproduce
Minimal reproduction project
ParticleBugAndroid.zip
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