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VideoStreamPlayer stops and cracking sound #88337

Open
Tracked by #76797
LordNeo17 opened this issue Feb 14, 2024 · 2 comments
Open
Tracked by #76797

VideoStreamPlayer stops and cracking sound #88337

LordNeo17 opened this issue Feb 14, 2024 · 2 comments

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@LordNeo17
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Tested versions

v4.2.1.stable.official [b09f793]

System information

Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 (NVIDIA; 31.0.15.5152) - 13th Gen Intel(R) Core(TM) i5-13400F (16 Threads)

Issue description

When playing the video in Godot, it just pauses briefly at one point and otherwise you can hear audio crackling throughout the entire video. Am I doing something wrong or is this a bug in the engine? Outside the engine, the video works fine.

VideoStreamPlayer.1.mp4

Steps to reproduce

  • Add a VideoStreamPlayer
  • Put the video in the stream property

Minimal reproduction project (MRP)

video_bug.zip

@Calinou
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Calinou commented Feb 14, 2024

FFmpeg information on the video in the MRP:

❯ ffprobe cutscene1.ogv
Input #0, ogg, from 'cutscene1.ogv':
Duration: 00:00:50.90, start: 0.000000, bitrate: 1848 kb/s
Stream #0:0(und): Video: theora, yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 24 fps, 24 tbr, 24 tbn
Metadata:
creation_time   : 2024-01-12T17:44:15.000000Z
handler_name    : VideoHandler
vendor_id       : [0][0][0][0]
timecode        : 01:00:00:00
encoder         : Lavc60.35.100 libtheora
major_brand     : isom
minor_version   : 512
compatible_brands: isomiso2avc1mp41
Stream #0:1(und): Audio: vorbis, 44100 Hz, stereo, fltp, 320 kb/s
Metadata:
creation_time   : 2024-01-12T17:44:15.000000Z
handler_name    : SoundHandler
vendor_id       : [0][0][0][0]
encoder         : Lavc60.35.100 libvorbis
major_brand     : isom
minor_version   : 512

@DeeJayLSP
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DeeJayLSP commented Feb 25, 2024

Probably related to #21568 and #66331. (duplicate?)

Godot's Theora decoding implementation has been confirmed to have a glitchy audio whenever the image doesn't update.

I believe this issue and those two above are the same thing. Have you tried to encode the video with a keyframe interval of 1 (ffmpeg -g:v 1)? This ensures each frame in the video is a different one while massively increasing file size, but it's just for testing purposes.

If the issue doesn't happen with the resulting video, then yes, it's the same.

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