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VK_KHR_surface not found, Driver error #91276

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DVD-muncher opened this issue Apr 28, 2024 · 3 comments
Open

VK_KHR_surface not found, Driver error #91276

DVD-muncher opened this issue Apr 28, 2024 · 3 comments

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@DVD-muncher
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Tested versions

  • Bug found in current stable version (4.2.2) as well as 4.2.1

System information

Windows 10 - Godot 4.2.2 - Intel HD processor using OpenGl3 (does not support vulkan but did support OpenGL)

Issue description

Hello! I haven’t used Godot in a wee while as I’ve been busy with exams. I have to open it using the Open GL3 command which worked well before but now it is coming up with the following errors.

ERROR: Required extension VK_KHR_surface not found, is a driver installed? at: (drivers/vulkan/vulkan_context.cpp:468) ERROR: Unable to create DisplayServer, all display drivers failed.

If you know of any way to fix this I would be very grateful. Thank you!

Steps to reproduce

N/A

Minimal reproduction project (MRP)

The bug is not project specific and can be seen whenever attempting to play test projects

@Calinou
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Calinou commented Apr 28, 2024

I have to open it using the Open GL3 command which worked well before but now it is coming up with the following errors.

Can you post the full command line you're using here?

Using the CLI argument should not be necessary when opening projects that use the Compatibility rendering method, as the project manager itself always uses the Compatibility rendering method.

@DVD-muncher
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DVD-muncher commented Apr 28, 2024

"Godot_v4.2.2-stable_win64.exe" --rendering-driver opengl3
Godot Engine v4.2.2.stable.official.15073afe3 - https://godotengine.org
OpenGL API 3.3.0 - Build 20.19.15.5063 - Compatibility - Using Device: Intel - Intel(R) HD Graphics

Here it is! The first line is the command that it told me to use in the error message.

@DVD-muncher
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OK, I have since gotten Godot to work again. I removed the two most recent windows updates that had occured since I last opened Godot (Since 19/03/24) which seemed to fix the issue.

I cannot run the projects straight from the boot-up screen. And the project that I made yesterday which spurred this question being asked does not open. However, newly created ones after restarting have been able to be playtested.

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