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[3.x] Allow dropping custom node scripts in VisualScript editor #50696

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Gallilus
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3.x Version of #50581

Only UX change.
I see no backport issues.

Allows to drop custom node scripts directly in VisualScript.

Current

order of operations

  • RMB
  • search and select custom_node
  • select that new custom_node
  • drag and drop custom script in custom_node/script

new order of operations

  • drag and drop custom script to location

drop_CustomNodes

Its a quality of life improvement simple to backported to 3.x

@akien-mga akien-mga merged commit 5ca46ee into godotengine:3.x Jul 22, 2021
@akien-mga
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Thanks!

@Gallilus Gallilus deleted the Allow-dropping-custom-node-scripts-in-VisualScript-editor branch July 24, 2021 10:37
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2 participants