Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[3.x] Add fill method to Array and Pool*Array #60426

Merged
merged 1 commit into from
Apr 25, 2022

Conversation

timothyqiu
Copy link
Member

Backport of #46476

@timothyqiu timothyqiu added this to the 3.5 milestone Apr 22, 2022
@timothyqiu timothyqiu requested review from a team as code owners April 22, 2022 10:52
@lawnjelly
Copy link
Member

Could this be added to LocalVector too? I swear I've added this (on more than one occasion) to draft PRs. 😀

Co-authored-by: Matheus Lima Cunha <matheus.limacunha@hotmail.com>
@akien-mga akien-mga merged commit 5e4358e into godotengine:3.x Apr 25, 2022
@akien-mga
Copy link
Member

Thanks!

@timothyqiu timothyqiu deleted the array-fill branch April 25, 2022 23:27
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants