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More sounds with internal evolution #38

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gogins opened this issue May 2, 2021 · 9 comments
Closed

More sounds with internal evolution #38

gogins opened this issue May 2, 2021 · 9 comments
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@gogins
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gogins commented May 2, 2021

I keep thinking about the Chevbyshev/reverb drone in Drone IV.py. The sound had fascinating internal activity that was quite musical. I also think about various delay-related sounds such as in Dashow's In Winter Shine that have internal activity.

I need at least a few such instruments to complement my chord space stuff and to prevent the musical texture from becoming too organlike or, God forbid, cheezy.

I should compose about 4 or 5 minutes of tonal or pseudo-tonal generated score with many long notes in which I can develop these instruments.

@gogins gogins self-assigned this May 2, 2021
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gogins commented May 3, 2021

In the score generator, I should compose in 12TET or 24TET and solve for just intervals, perhaps using Farey sequences. This could happen inside the instruments.

@gogins gogins changed the title Sounds with internals Sounds with internal evolution May 4, 2021
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gogins commented May 8, 2021

I will try a dynamical system in quaternions or octonions for PITVa.

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gogins commented May 17, 2021

buzz
gbuzz
phaser2
flanger
exciter
vdelay etc., see vdelay3 example.
wterrain

gogins added a commit that referenced this issue May 18, 2021
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gogins commented Jun 9, 2021

To get some internal activity, delay line or lines modulated by sawtooth waves that vary in frequency and amplitude. Oops, triangle waves.

gogins added a commit that referenced this issue Aug 14, 2021
gogins added a commit that referenced this issue Aug 15, 2021
gogins added a commit that referenced this issue Aug 16, 2021
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gogins commented Aug 19, 2021

Spent a lot of time polishing up the playpen in order to tweak sounds... now, back on the case of composing.

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gogins commented Aug 29, 2021

I am using csound::ChordLindenmayer and getting some interesting results in Drone-3.py by combining ReverbSC with more internally evolving sounds. I think I will try a variant using MVerb.

There also are some minor issues in ChordLindenmayer itself.

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gogins commented Aug 15, 2022

The principle here is: sounds that consist of something like notes in something like a scale, are csound::Note events. Other sounds, including noise and non-scale pitches and complex textures, can be generated inside notes by one of these instruments. Such events can last as long and be as big as desired

This approach unites tonal music with non-tonal music in the framework of CsoundAC.

@gogins gogins changed the title Sounds with internal evolution New sounds with internal evolution Aug 17, 2022
@gogins gogins changed the title New sounds with internal evolution More sounds with internal evolution Aug 19, 2022
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gogins commented Jan 10, 2024

I suspect VCV Rack is a good place to fool around with this. To be precise, develop these in the standalone app version of Cardinal so I can be sure they will in the VST3 plugin.

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gogins commented Jun 29, 2024

I am no longer working on issues that I do need for actually working on a piece.

@gogins gogins closed this as completed Jun 29, 2024
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