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Keep .glb model size #4071

Answered by romainguy
inveders asked this question in Q&A
Jun 2, 2021 · 1 comments · 1 reply
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To achieve what you want you'll need to use an ortho camera instead of a perspective camera. If you don't want the entire scene to behave this way you'll have to compute a scale factor for your renderable based on its distance to the camera.

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@inveders
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