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Fix problem with parse pair element ("key") and make mapOverlays function public #228
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This issue has been automatically marked as stale because it has not had recent activity. Please comment here if it is still valid so that we can reprioritize. Thank you! |
@domesticmouse Looking forward to having it checked. |
/** | ||
* The overlays array returned from the GMUGeometryRenderer, use after render function. | ||
*/ | ||
- (NSArray<GMSOverlay *> *)mapOverlays; |
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Please revert this change. The mapOverlays
function defined in GMUGeometryRenderer.m
was not designed to be exposed in the public interface.
If you need access to this, I recommend creating a class extension similar to GMUGeometryRenderer+Testing.h to expose this method.
@@ -15,3 +15,4 @@ Michael Lapuebla <chainedtothewoods@gmail.com> | |||
Daniel Kostrzynski <kostrzynski@google.com> | |||
Christian Ihle <blurpy@gmail.com> | |||
Gareth Pearce <garethpearce@google.com> | |||
Artem Boboshko <boboshkoa@meta.ua> |
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Looks like there are some conflicts in this file that need to be addressed.
Opened #259 instead. |
Fixes #216. I noticed that GMUKMLParser don't parse and don't save GMUPair objects to GMUStyleMap.
So i've added this logic to the GMUKMLParser.
Also, I faced with an issue that I can't make my overlays tappable after I used GMUGeometryRenderer to render geometries.
I found
mapOverlays
function that are not used. I think this function were made to be public but it's not in h file for some reasons.I've made it public.
@domesticmouse Looking forward to have it merged.
Thanks.
Test passing
CLA submitted