Skip to content

Simulation of multiagent system in Reinforcement Learning using DDPG algorithm

Notifications You must be signed in to change notification settings

gouthamcm/Tennis

Repository files navigation

Tennis

Environment

We are woring with Tennis environment. In this environment, two agents control rackets to bounce a ball over a net. If an agent hits the ball over the net, it receives a reward of +0.1. If an agent lets a ball hit the ground or hits the ball out of bounds, it receives a reward of -0.01. Thus, the goal of each agent is to keep the ball in play.

The observation space consists of 8 variables corresponding to the position and velocity of the ball and racket. Each agent receives its own, local observation. Two continuous actions are available, corresponding to movement toward (or away from) the net, and jumping.

The task is episodic, and in order to solve the environment, your agents must get an average score of +0.5 (over 100 consecutive episodes, after taking the maximum over both agents). Specifically,

  • After each episode, we add up the rewards that each agent received (without discounting), to get a score for each agent. This yields 2 (potentially different) scores. We then take the maximum of these 2 scores.
  • This yields a single score for each episode.

The environment is considered solved, when the average (over 100 episodes) of those scores is at least +0.5.

Activate the Environment

If you haven't already, please follow the instructions in the DRLND GitHub repository to set up your Python environment. These instructions can be found in README.md at the root of the repository. By following these instructions, you will install PyTorch, the ML-Agents toolkit, and a few more Python packages required to complete the project.

Download the UNITY Environment

For this project, you will not need to install Unity - this is because we have already built the environment for you, and you can download it from one of the links below. You need only select the environment that matches your operating system:

Then, place the file in the p3_collab-compet/ folder in the DRLND GitHub repository, and unzip (or decompress) the file.

Instructions to run the code

Follow the instructions in Tennis.ipynb to get started with training your own agent. The code is documented. Model weights are stored in checkpoint.pth files

About

Simulation of multiagent system in Reinforcement Learning using DDPG algorithm

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published