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Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use.

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NBIO - NON-BLOCKING IO

Slack

Mentioned in Awesome Go MIT licensed Go Version Build Status Go Report Card Coverage Statusd

Contents

Features

Cross Platform

  • Linux: Epoll, both ET/LT(as default) supported
  • BSD(MacOS): Kqueue
  • Windows: Based on std net, for debugging only

Protocols Supported

  • TCP/UDP/Unix Socket supported
  • TLS supported
  • HTTP/HTTPS 1.x supported
  • Websocket supported, Passes the Autobahn Test Suite, OnOpen/OnMessage/OnClose order guaranteed

Interfaces

  • Implements a non-blocking net.Conn(except windows)
  • SetDeadline/SetReadDeadline/SetWriteDeadline supported
  • Concurrent Write/Close supported(both nbio.Conn and nbio/nbhttp/websocket.Conn)

Quick Start

package main

import (
	"log"

	"github.com/gozelle/nbio"
)

func main() {
	engine := nbio.NewEngine(nbio.Config{
		Network:            "tcp",//"udp", "unix"
		Addrs:              []string{":8888"},
		MaxWriteBufferSize: 6 * 1024 * 1024,
	})

	// hanlde new connection
	engine.OnOpen(func(c *nbio.Conn) {
		log.Println("OnOpen:", c.RemoteAddr().String())
	})
	// hanlde connection closed
	engine.OnClose(func(c *nbio.Conn, err error) {
		log.Println("OnClose:", c.RemoteAddr().String(), err)
	})
	// handle data
	engine.OnData(func(c *nbio.Conn, data []byte) {
		c.Write(append([]byte{}, data...))
	})

	err := engine.Start()
	if err != nil {
		log.Fatalf("nbio.Start failed: %v\n", err)
		return
	}
	defer engine.Stop()

	<-make(chan int)
}

TCP Echo Examples

UDP Echo Examples

TLS Examples

HTTP Examples

HTTPS Examples

Websocket Examples

Websocket TLS Examples

Use With Other STD Based Frameworkds

Magics For HTTP and Websocket

Different IOMod

IOMod Remarks
IOModNonBlocking There's no difference between this IOMod and the old version with no IOMod. All the connections will be handled by poller.
IOModBlocking All the connections will be handled by at least one goroutine, for websocket, we can set Upgrader.BlockingModAsyncWrite=true to handle writting with a separated goroutine and then avoid Head-of-line blocking on broadcasting scenarios.
IOModMixed We set the Engine.MaxBlockingOnline, if the online num is smaller than it, the new connection will be handled by single goroutine as IOModBlocking, else the new connection will be handled by poller.

The IOModBlocking aims to improve the performance for low online service, it runs faster than std. The IOModMixed aims to keep a balance between performance and cpu/mem cost in different scenarios: when there are not too many online connections, it performs better than std, or else it can serve lots of online connections and keep healthy.

Using Websocket With Std Server

package main

import (
	"fmt"
	"log"
	"net/http"

	"github.com/gozelle/nbio/nbhttp/websocket"
)

func echo(w http.ResponseWriter, r *http.Request) {
	u := websocket.NewUpgrader()
	u.OnMessage(func(c *websocket.Conn, mt websocket.MessageType, data []byte) {
		c.WriteMessage(mt, data)
	})
	_, err := u.Upgrade(w, r, nil)
	if err != nil {
		log.Print("upgrade:", err)
		return
	}
}

func main() {
	mux := &http.ServeMux{}
	mux.HandleFunc("/ws", echo)
	server := http.Server{
		Addr:    "localhost:8080",
		Handler: mux,
	}
	fmt.Println("server exit:", server.ListenAndServe())
}

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Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use.

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