This is a fork of the original Complex library of Arian Stolwijk. Thanks for the initial work!
It changes one fundamental thing and some details:
The Complex Objects are now immutable, in the sense that when applying mathematical operations on an instance of Complex doesn't change its value, but it returns a new instance with the new value. I need this for my math.
Consequently, the finalize method was removed.
-
I changed the name of the imaginary part from "im" to "imag", because it is more verbose and because it reminds me of the API for complex numbers in Python.
-
I added an operator like API as aliases for existing functions. You can access them via the brackets
c['='](d)
New aliases are:** => pow
* => multiply
/ => divide
+ => add
- => subtract
= => equals
Used like this:
var c = new Complex(1,1);
c.add === c['+']; // true
// thus:
var cc = c['+'](c)
, cc2 = c.add(c)
;
cc['='](cc2); // true
Complex is a additional Type to deal with Complex Numbers in JavaScript. It provides several methods to add, multiply numbers as well as calculate the magnitude and angle in the complex plane.
You can get this package with NPM:
npm install ComplexImmutable
var Complex = require('Complex');
console.log(new Complex(3, 4).abs()); // 5
Complex can be built for the browser with wrapup or other tools that can generate browser JS from Node packages.
Testing is done with Mocha and Expect.js:
# install dependencies
npm install
# run the tests in node
./node_modules/.bin/mocha test/Complex.js
or testing in the browser:
# install dependencies
npm install
# run a small node server
node ./test/server.js
# run tests
google-chrome http://localhost:3000
var z = new Complex(real, imag);
- real (number) the real part of the number
- imag (number) the imaginary part of the number
A in line function like Number.from.
var z = Complex.from(real[, imag]);
- real (number) the real part of the number
- imag (number, optional) the imaginary part of the number
Or
- real (string) a string representation of the number, for example
1+4i
var z = Complex.from(2, 4);
var z = Complex.from(5);
var z = Complex.from('2+5i');
Creates a complex instance from a polar representation: r*e^(phi*i) = r (cos(phi) + i sin(phi))
var z = Complex.fromPolar(r, phi);
- r (number) the radius/magnitude of the number
- phi (number) the angle/phase of the number
A instance of the imaginary unit i
var i = Complex.i;
A instance for the real number 1
var one = Complex.one;
Sets the real and imaginary properties a and b from a + bi
myComplex.fromRect(real, imag);
- real (number) the real part of the number
- imag (number) the imaginary part of the number
Sets the a and b in a + bi
from a polar representation.
myComplex.fromPolar(r, phi);
- r (number) the radius/magnitude of the number
- phi (number) the angle/phase of the number
Sets the precision of the numbers. Similar to Number.prototype.toPrecision. Useful befor printing the number with the toString method.
myComplex.toPrecision(k);
- k (number) An integer specifying the number of significant digits
Formats a number using fixed-point notation. Similar to Number.prototype.toFixed. Useful before printing the number with the toString method.
myComplex.toFixed(k);
- k (number) The number of digits to appear after the decimal point; this may be a value between 0 and 20, inclusive, and implementations may optionally support a larger range of values. If this argument is omitted, it is treated as 0
Calculates the magnitude of the complex number
myComplex.magnitude();
- abs
Calculates the angle with respect to the real axis, in radians.
myComplex.angle();
- arg
- phase
Calculates the conjugate of the complex number (multiplies the imaginary part with -1)
myComplex.conjugate();
Negates the number (multiplies both the real and imaginary part with -1)
myComplex.negate();
Multiplies the number with a real or complex number
myComplex.multiply(z);
- z (number, complex) the number to multiply with
- mult
-
Divides the number by a real or complex number
myComplex.divide(z);
- z (number, complex) the number to divide by
- div
- /
Adds a real or complex number
myComplex.add(z);
- z (number, complex) the number to add
Subtracts a real or complex number
myComplex.subtract(z);
- z (number, complex) the number to subtract
- sub
-
Returns the base to the exponent
myComplex.pow(z);
- z (number, complex) the exponent
- **
Returns the square root
myComplex.sqrt();
Returns the natural logarithm (base E
)
myComplex.log([k]);
- k (number) the actual answer has a multiplicity (
ln(z) = ln|z| + arg(z)
) where arg(z) can return the same for different angles (every 2*pi), with this argument you can define which answer is required
Calculates the e^z
where the base is E
and the exponential the complex number.
myComplex.exp();
Calculates the sine of the complex number
myComplex.sin();
Calculates the cosine of the complex number
myComplex.cos();
Calculates the tangent of the complex number
myComplex.tan();
Calculates the hyperbolic sine of the complex number
myComplex.sinh();
Calculates the hyperbolic cosine of the complex number
myComplex.cosh();
Calculates the hyperbolic tangent of the complex number
myComplex.tanh();
Returns a new Complex instance with the same real and imaginary properties
myComplex.clone();
Returns a string representation of the complex number
myComplex.toString();
new Complex(1, 2).toString(); // 1+2i
new Complex(0, 1).toString(); // i
new Complex(4, 0).toString(); // 4
new Complex(1, 1).toString(); // 1+i
'my Complex Number is: ' + (new Complex(3, 5)); // 'my Complex Number is: 3+5i
Checks if the real and imaginary components are equal to the passed in compelex components.
myComplex.equals(z);
- z (number, complex) the complex number to compare with
- =
new Complex(1, 4).equals(new Complex(1, 4)); // true
new Complex(1, 4).equals(new Complex(1, 3)); // false
Copyright (c) 2014 Arian Stolwijk, Lasse Fister
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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