Build 465
Pre-release-
Added support for:
-
- Vikings - Wolves of Midgard
-
- Knights and Bikes
-
- Shock Troopers
-
- The Last Blade
-
- Shock Troopers - 2nd Squad
-
- Streets of Rage 4
-
- Talisman Digital Edition
-
- The Witcher Adventure Game
-
- The King of Fighters XIII
-
- The king of Fighters 98UM
-
- Stronghold Warlords
-
- Stronghold Crusader 2
-
- Blood - Fresh Supply
-
- Gauntlet
-
- Garou: Mark of the Wolves
-
- Twinkle Star Sprites
-
Fixed SNK games and other games (especially sharing player nicknames).
-
Allow configuring prefix for loading Real DLL from interceptor by using
UNIVERSELAN_INTERCEPTOR_REALDLL_PREFIX
env var. -
Always add local Galaxy Peer Path
.
so that older versions can also be intercepted by interceptor, user must provide correct GalaxyPeer.dll. -
Add environment variable
UNIVERSELAN_GAMEDATA_PREFIX
to control user data directory prefix. -
Correctly handle server/client packets / distinction.
-
Add enhanced test for create and join lobby
-
Simplify tests by moving common boilerplate into single include
-
Add more logging for packets (ascii mode)
-
Fix lobby exit removing lobby too soon, now removes lobby correctly
-
Now broadcasts lobby data changes to all online users (Galaxy does this too apparently)