Hello! I'm Gabriel (sometimes Syed), I study Computer Science at the Federal University of São Carlos, and I'm passionate about game development and high performance techniques. I have great experience with C++ and passion for techniques and studies of deep code optimization.
I've also worked a lot with Node.js (APIs), Web/Mobile Development and Databases (SQL). In addition to using (a lot of) scripting languages such as JavaScript and Lua (the last one managed and integrated natively for use as a modding/scripting tool for nanos world game).
- 🌍 nanos world The next generation multiplayer sandbox game, developers and modders can build their own game upon and to integrate their work in nanos world. (Unreal Engine 4, C++, Lua Scripting, Low Level Network Implementation, Full DevOps process, Steam SDK Integration, Discord SDK Integration)
- 📱 Estação Liberdade Developed in 24 hours for a university Game Jam using Free Assets. Played by Markplier! (Unreal Engine 4 + Blueprints)
- 🔥 Just Cause 3 - Roleplay Game Mode developed for Just Cause 3 - Multiplayer. (JavaScript, Node.js, SQL, HTML, DevOps)
- 🏹 Bowmaster Realm Bowmaster Prelude recreation. (Unreal Engine 4)
- 🍬 The Seller - An unespected Price Game Developed for a University class. (C++, SDL)
- 🐄 Flappy Cow Game Developed for a University class. (C++, SDL)
- /o Flascii Bird Game Developed for a University class. (Assembly x86)
- 🤲 Doe FUMCAD An application to make it easier for residents to donate to their city's charitable funds. (Node.js, Android (Java), HTML, SQL, DevOps)
- 💵 Cash.in Work as back-end Node.js developer in a start-up company in the creation and maintenance of services and integrations with external monetary APIs in need of high reliability and security.