-
Notifications
You must be signed in to change notification settings - Fork 1
Textures
wall
- vertical wall textures, natural or man-made
floor
- floor textures, either natural(ground) or man-made
ceiling
- anything that was made to be used as a ceiling
roof
- rooftop textures for buildings
door
- any door texture, including gates
window
- any window texture, including the window frames
sky
- sky's....DUHHHHHH ;)p
signs
- anything that has verbage on it, posters, signs
road
- road, paths and trails
pipe
- pipe textures, valves for pipes, also includes wires
flat
- anything that produces an even, non-bordered pattern in all directions
special
- made for brush objects ONLY (i.e. crates, boxcars)
indoor
- pictures, misc household items
trim
- all trim, including ibeams, endcaps, etc...
masked
- any texture that has alpha'd areas (like handrails, grates, etc...)
damaged
- anything that's been damaged (has blast marks, burns, etc...)
utility
- textures like nodraw, caulk, trigger, etc.... ONLY!
terrain
- only put this on textures made specifically for the terrain system
panel
- paneled type textures (like the library ones)
light
- light emmiting textures
metal
- all types of metal
rusted
- rusted, weathered metal
corrugated
- corrugated materials
gravel
- gravel textures
sand
- sand textures
rock
- naturally occuring rock formations (walls, floors, etc...)
stone
- man-altered rocks like stone walls, cobblestone streets, also tile
brick
- brick textures
concrete
- concrete textures
wood
- wood textured
plaster
- plaster textures
carpet
- carpet and cloth type textures
liquid
- all liquids, including oceans, rivers, puddles, etc....
river
- river textures, or other flowing water types
ocean
- ocean textures
glass
- glass textures
tudor
- used in french/german towns with plaster sandwiched between wooden beams
natural
- non man-made materials
dirt
- all dirt textures, including transitional textures with dirt
grass
- all grass texture, including transitional textures with grass
tree
- textures relating to trees
bush
- textures relating to bushes
folliage
- vines, forest canopy, underbrush
snow
- if the texture has any snow or ice on it
mud
- if the texture is, or has mud on it
meaning the texture was made for a particular mission
m1
- North Africa
m2
- D-Day, Normandy, Nebelwerfer
m3
- OSS mission in France, blow train rails, manor house
m4
- Brest France, Artillery missions, sniper hunt
m5
- snow forrest, snow town/train station, schmertzen
m6
- Hunt artillery, Ramagen
m7
- U-Boats in Norway
intro
- opening cinematic
ending
- ending cinematic
- AI tips
- Game objects
- MOH Radiant features
- MOH Terrain editing
- Simple room
- A Guide to MoH Radiant's Interface
- Basic Lighting
- Basic Texturing
- Basic Compiling
- First room
- Ladders
- Adding Custom Sounds
- Advanced Compiling
- Advanced Texturing
- ...