Skip to content

Actions: gue-ni/OpenGL_Flightsim

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
325 workflow runs
325 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Added image.h
cmake build #225: Commit 0414a93 pushed by gue-ni
October 28, 2023 12:25 50s clipmap-texture-terrain
October 28, 2023 12:25 50s
Added image.h
MSBuild #214: Commit 0414a93 pushed by gue-ni
October 28, 2023 12:25 2m 5s clipmap-texture-terrain
October 28, 2023 12:25 2m 5s
Update to tile rendering
MSBuild #213: Commit 61e5d87 pushed by gue-ni
October 19, 2023 21:08 2m 16s clipmap-texture-terrain
October 19, 2023 21:08 2m 16s
Update to tile rendering
cmake build #224: Commit 61e5d87 pushed by gue-ni
October 19, 2023 21:08 39s clipmap-texture-terrain
October 19, 2023 21:08 39s
udpate
cmake build #223: Commit 23825c3 pushed by gue-ni
October 18, 2023 20:34 44s clipmap-texture-terrain
October 18, 2023 20:34 44s
udpate
MSBuild #212: Commit 23825c3 pushed by gue-ni
October 18, 2023 20:34 1m 28s clipmap-texture-terrain
October 18, 2023 20:34 1m 28s
Implemented update scheme
cmake build #222: Commit 148b770 pushed by gue-ni
October 18, 2023 17:13 40s clipmap-texture-terrain
October 18, 2023 17:13 40s
Implemented update scheme
MSBuild #211: Commit 148b770 pushed by gue-ni
October 18, 2023 17:13 2m 14s clipmap-texture-terrain
October 18, 2023 17:13 2m 14s
some work on TextureClipmap
MSBuild #210: Commit 22bcfcf pushed by gue-ni
October 17, 2023 20:21 1m 58s clipmap-texture-terrain
October 17, 2023 20:21 1m 58s
some work on TextureClipmap
cmake build #221: Commit 22bcfcf pushed by gue-ni
October 17, 2023 20:21 1m 15s clipmap-texture-terrain
October 17, 2023 20:21 1m 15s
Implement array texture
MSBuild #209: Commit 22018d5 pushed by gue-ni
October 17, 2023 16:13 1m 19s clipmap-texture-terrain
October 17, 2023 16:13 1m 19s
Implement array texture
cmake build #220: Commit 22018d5 pushed by gue-ni
October 17, 2023 16:13 35s clipmap-texture-terrain
October 17, 2023 16:13 35s
Implement array texture
cmake build #219: Commit 22018d5 pushed by gue-ni
October 16, 2023 20:47 42s dev
dev
October 16, 2023 20:47 42s
Implement array texture
MSBuild #208: Commit 22018d5 pushed by gue-ni
October 16, 2023 20:47 1m 56s dev
dev
October 16, 2023 20:47 1m 56s
refactoring
cmake build #218: Commit be7602e pushed by gue-ni
October 14, 2023 08:32 56s dev
dev
October 14, 2023 08:32 56s
refactoring
MSBuild #207: Commit be7602e pushed by gue-ni
October 14, 2023 08:32 1m 49s dev
dev
October 14, 2023 08:32 1m 49s
update
cmake build #217: Commit 2ff515a pushed by gue-ni
October 11, 2023 16:57 42s dev
dev
October 11, 2023 16:57 42s
update
MSBuild #206: Commit 2ff515a pushed by gue-ni
October 11, 2023 16:57 2m 11s dev
dev
October 11, 2023 16:57 2m 11s
More refactoring
MSBuild #205: Commit 9aa808f pushed by gue-ni
October 11, 2023 16:43 1m 59s dev
dev
October 11, 2023 16:43 1m 59s
More refactoring
cmake build #216: Commit 9aa808f pushed by gue-ni
October 11, 2023 16:43 46s dev
dev
October 11, 2023 16:43 46s
Update
MSBuild #204: Commit 21438df pushed by gue-ni
October 11, 2023 10:33 1m 13s dev
dev
October 11, 2023 10:33 1m 13s
Update
cmake build #215: Commit 21438df pushed by gue-ni
October 11, 2023 10:33 44s dev
dev
October 11, 2023 10:33 44s
update
cmake build #214: Commit 7f5c5ae pushed by gue-ni
October 11, 2023 09:29 45s dev
dev
October 11, 2023 09:29 45s
update
MSBuild #203: Commit 7f5c5ae pushed by gue-ni
October 11, 2023 09:29 1m 35s dev
dev
October 11, 2023 09:29 1m 35s
Fixed ParticleSystem depth testing, needs log depth value
MSBuild #202: Commit 6c607dc pushed by gue-ni
October 11, 2023 08:45 2m 12s dev
dev
October 11, 2023 08:45 2m 12s