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OpenEngine is a bunch of reusable game engine components gathered from the OpenMW project
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OpenEngine README ================= OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects. It is currently a very early work in progress, and development will follow OpenMW closely for a while forward. OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on. All questions can be directed to Nicolay Korslund at korslund@gmail.com - Nicolay
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OpenEngine is a bunch of reusable game engine components gathered from the OpenMW project
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