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add airplane and fly script
1 parent c3702b5 commit a5c55b0

18 files changed

+1058
-68
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Assets/AircraftPropeller.prefab

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Assets/Fly.cs

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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Fly : MonoBehaviour
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{
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public float rotationSpeed = 1.0f;
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public float speed = 1.0f;
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void Update()
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{
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float translateX = Input.GetAxis("Horizontal") * speed;
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float translateY = Input.GetAxis("VerticalY") * speed;
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float translateZ = Input.GetAxis("Vertical") * speed;
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transform.Translate(new Vector3(translateX, translateY, translateZ));
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}
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}

Assets/Fly.cs.meta

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