An introduction on harnessing the power of Signed Distance Fields (SDFs) to draw shapes with interactive lens blur effect.
- Install with
npm install
- Run demo with
npm run dev
- Build with
npm run build
- Three.js - WebGL Library
- Inigo Quilez's Articles - 2D distance functions
- The Book of Shaders - Shaders learning resources
- Lygia - Shader Library
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