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High-level emulation doesn't finish frame with correct instruction number (v1.1.8) #14

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gulrak opened this issue Jan 9, 2024 · 0 comments
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available on main Feature or fix is merged into main bug Something isn't working

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gulrak commented Jan 9, 2024

If during a frame breakpoints are hit or debug stepping takes place, the next run doesn't respect the already started frame and starts a new one.

@gulrak gulrak added the bug Something isn't working label Jan 9, 2024
@gulrak gulrak self-assigned this Jan 9, 2024
@gulrak gulrak added the available on main Feature or fix is merged into main label Jan 9, 2024
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