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Currently, spade PC builds builds are dependent on CoreAudio to emulate sound, which is an API exclusive to MacOS. This limits testing of audio to Apple computers, when windows & linux-based machines should also be capable of testing spade audio. Note - copied from @Sheepy3 's original, just relocated here to keep things organized.
The text was updated successfully, but these errors were encountered:
Currently, spade PC builds builds are dependent on CoreAudio to emulate sound, which is an API exclusive to MacOS. This limits testing of audio to Apple computers, when windows & linux-based machines should also be capable of testing spade audio.
Note - copied from @Sheepy3 's original, just relocated here to keep things organized.
The text was updated successfully, but these errors were encountered: