Skip to content

halotroop2288/emojitwo

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Emojione

Version 2.x of Emojione is no longer supported by Ranks.com. Versions 3 and 4 have slightly different desigsn and new, more restrictive licensing terms. Some people prefer the flat cartoon design and the FOSS license with actual access to the SVG sources.

Emojitwo

The artwork of the second generation of the web's first complete open source emoji set. It is and will stay 100% free and open source.

We need help from graphic designers to make more glyphs! See the milestones, projects and especially the issues tagged character artwork for details. Do not be afraid to ask for assistance, also boldly send pull requests. Every year Uniucode aims to release a couple dozen new emojis. Some of them come with gender and skin tone variants, but at least the latter can be generated automatically.

Differences between Emojitwo and Emojione 2.x

Emojitwo is restricted to the artwork, i.e. image files. SVG is its native format. Everything else is derived from that.

Additions

Changes

  • Documentation has been updated to
    1. encourage contributions to the artwork,
    2. use Emojitwo or Emoji Two instead of Emojione or Emoji One where appropriate.
  • Some minor color optimizations.
  • SVG source code prettified.

See the documentation for a more detailed change log.

Removals

  • All programming libraries have been removed. Reusable meta data files will remain.

Plans

Emojitwo shall eventually include graphics for new emojis: https://github.com/EmojiTwo/emojitwo/milestones

  • Emoji characters defined in the Unicode Standard 10.0 (June 2017), Unicode Standard 11.0 (June 2018) and later.
  • Sequences documented in Unicode Emoji 4.0 (November 2016), 5.0 (March 2017) and later (UTR#51), e.g. flags.
  • Characters extended in Unicode Emoji 11.0 and later (UTS#51).
  • Existing Unicode characters without the Emoji property, especially to match other vendors (like Microsoft and Samsung).
  • Custom sequences and alternatives, especially those supported by other vendors.

Emojitwo shall adopt a more restricted color palette. Actual changes will be subtle and barely noticable. This will affect flags.

Emojione 2.x Artwork License

Emojione Artwork Attribution

With the release of version 3.0, the Emojione project also made changes to 2.2.7’s licensing. Previously, Emojione did not require attribution for non-commercial and personal use. Considering that the Emojione project only changed the documentation in that branch to mandate attribution in any case, Emojitwo forked a state before those changes for greater flexibility.

For non-commercial and personal use, you should credit the creators. For commercial use, proper attribution must be given on every web page, app, or video description where our emojis are displayed.

Creative Commons Requirements

In section 3(a)(1) of the CC-BY 4.0 legal terms, it lists the following as the guidelines needed to fulfill the attribution requirements:

If You Share the Licensed Material (including in modified form), You must:

  • retain the following if it is supplied by the Licensor with the Licensed Material:
    • identification of the creator(s) of the Licensed Material and any others designated to receive attribution, in any reasonable manner requested by the Licensor (including by pseudonym if designated);
    • a copyright notice;
    • a notice that refers to this Public License;
    • a notice that refers to the disclaimer of warranties;
    • a URI or hyperlink to the Licensed Material to the extent reasonably practicable;
  • indicate if You modified the Licensed Material and retain an indication of any previous modifications; and
  • indicate the Licensed Material is licensed under this Public License, and include the text of, or the URI or hyperlink to, this Public License."

Proper Attribution Examples

Must contain:

Also helpful:

  • Make sure it does not look like Ranks.com or the Emojitwo community created or endorsed your product.
  • List all modifications you've made to the artwork. (Also consider to submit them for inclusion.)
  • A reference to Ranks.com as original creators of Emojione.

Ideal Attribution

Emoji artwork is provided by Emojitwo, originally released as Emojione 2.2 by Ranks.com with contributions from the Emojitwo community and is licensed under CC-BY 4.0.

Attribution Location

Apps

  • A note with link in the app store description is required.
  • Other links and praise are much appreciated:
    • app settings
    • official app website
    • social media

Websites

  • A note with link on every web page where our emojis are displayed is required.
  • Other links and praise are much appreciated:
    • main homepage
    • social media

Web Videos

  • A note with link in the video description is required.
  • Other links and praise are much appreciated:
    • on-screen when emojis are displayed
    • on-screen in credits
    • social media

Information

Generating New Sprites

The sprites are not automatically updated and should be refreshed locally if you plan to use them. To do this, you must have NPM, Grunt, and ImageOptim installed on your machine.

From the root of the project, first install Node modules: $ npm install

Then generate new sprites and css by executing: grunt Note: the ImageOptim process takes a few minutes to optimize the PNG sprite.

Bug reports

If you discover any bugs, feel free to create an issue on GitHub. We also welcome the open-source community to contribute to the project by forking it and issuing pull requests.

Contact

If you have any questions, comments, or concerns you are also welcome to contact the maintainers and major contributors directly.

Alternatives

We sincerely hope that you choose to use Emojitwo and support our project, but if you feel like it's not for you, please have a look at these possible alternatives:

Languages

  • CSS 65.9%
  • Python 31.2%
  • JavaScript 1.5%
  • Makefile 0.7%
  • Batchfile 0.5%
  • Ruby 0.1%
  • Mustache 0.1%