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TODO

  • Display a 3D model using SceneKit
  • Get the camera running
  • Display a 3D model on top of the camera view
  • Calibrate camera
  • Save camera calibration
  • Load camera calibration
  • Locate a square marker in the scene
  • Calculate the view angle of the marker
  • Calculate the model-view projection
  • Project the 3D model onto the marker

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