-
Notifications
You must be signed in to change notification settings - Fork 9.6k
/
testing.go
278 lines (238 loc) · 6.74 KB
/
testing.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
package backend
import (
"reflect"
"sort"
"testing"
"github.com/hashicorp/terraform/config"
"github.com/hashicorp/terraform/state"
"github.com/hashicorp/terraform/terraform"
)
// TestBackendConfig validates and configures the backend with the
// given configuration.
func TestBackendConfig(t *testing.T, b Backend, c map[string]interface{}) Backend {
// Get the proper config structure
rc, err := config.NewRawConfig(c)
if err != nil {
t.Fatalf("bad: %s", err)
}
conf := terraform.NewResourceConfig(rc)
// Validate
warns, errs := b.Validate(conf)
if len(warns) > 0 {
t.Fatalf("warnings: %s", warns)
}
if len(errs) > 0 {
t.Fatalf("errors: %s", errs)
}
// Configure
if err := b.Configure(conf); err != nil {
t.Fatalf("err: %s", err)
}
return b
}
// TestBackend will test the functionality of a Backend. The backend is
// assumed to already be configured. This will test state functionality.
// If the backend reports it doesn't support multi-state by returning the
// error ErrNamedStatesNotSupported, then it will not test that.
//
// If you want to test locking, two backends must be given. If b2 is nil,
// then state lockign won't be tested.
func TestBackend(t *testing.T, b1, b2 Backend) {
testBackendStates(t, b1)
if b2 != nil {
testBackendStateLock(t, b1, b2)
}
}
func testBackendStates(t *testing.T, b Backend) {
states, err := b.States()
if err == ErrNamedStatesNotSupported {
t.Logf("TestBackend: named states not supported in %T, skipping", b)
return
}
// Test it starts with only the default
if len(states) != 1 || states[0] != DefaultStateName {
t.Fatalf("should only have default to start: %#v", states)
}
// Create a couple states
foo, err := b.State("foo")
if err != nil {
t.Fatalf("error: %s", err)
}
if err := foo.RefreshState(); err != nil {
t.Fatalf("bad: %s", err)
}
if v := foo.State(); v.HasResources() {
t.Fatalf("should be empty: %s", v)
}
bar, err := b.State("bar")
if err != nil {
t.Fatalf("error: %s", err)
}
if err := bar.RefreshState(); err != nil {
t.Fatalf("bad: %s", err)
}
if v := bar.State(); v.HasResources() {
t.Fatalf("should be empty: %s", v)
}
// Verify they are distinct states that can be read back from storage
{
// start with a fresh state, and record the lineage being
// written to "bar"
barState := terraform.NewState()
barLineage := barState.Lineage
// the foo lineage should be distinct from bar, and unchanged after
// modifying bar
fooState := terraform.NewState()
fooLineage := fooState.Lineage
// write a known state to foo
if err := foo.WriteState(fooState); err != nil {
t.Fatal("error writing foo state:", err)
}
if err := foo.PersistState(); err != nil {
t.Fatal("error persisting foo state:", err)
}
// write a distinct known state to bar
if err := bar.WriteState(barState); err != nil {
t.Fatalf("bad: %s", err)
}
if err := bar.PersistState(); err != nil {
t.Fatalf("bad: %s", err)
}
// verify that foo is unchanged with the existing state manager
if err := foo.RefreshState(); err != nil {
t.Fatal("error refreshing foo:", err)
}
fooState = foo.State()
switch {
case fooState == nil:
t.Fatal("nil state read from foo")
case fooState.Lineage == barLineage:
t.Fatalf("bar lineage read from foo: %#v", fooState)
case fooState.Lineage != fooLineage:
t.Fatal("foo lineage alterred")
}
// fetch foo again from the backend
foo, err = b.State("foo")
if err != nil {
t.Fatal("error re-fetching state:", err)
}
if err := foo.RefreshState(); err != nil {
t.Fatal("error refreshing foo:", err)
}
fooState = foo.State()
switch {
case fooState == nil:
t.Fatal("nil state read from foo")
case fooState.Lineage != fooLineage:
t.Fatal("incorrect state returned from backend")
}
// fetch the bar again from the backend
bar, err = b.State("bar")
if err != nil {
t.Fatal("error re-fetching state:", err)
}
if err := bar.RefreshState(); err != nil {
t.Fatal("error refreshing bar:", err)
}
barState = bar.State()
switch {
case barState == nil:
t.Fatal("nil state read from bar")
case barState.Lineage != barLineage:
t.Fatal("incorrect state returned from backend")
}
}
// Verify we can now list them
{
// we determined that named stated are supported earlier
states, err := b.States()
if err != nil {
t.Fatal(err)
}
sort.Strings(states)
expected := []string{"bar", "default", "foo"}
if !reflect.DeepEqual(states, expected) {
t.Fatalf("bad: %#v", states)
}
}
// Delete some states
if err := b.DeleteState("foo"); err != nil {
t.Fatalf("err: %s", err)
}
// Verify the default state can't be deleted
if err := b.DeleteState(DefaultStateName); err == nil {
t.Fatal("expected error")
}
// Verify deletion
{
states, err := b.States()
if err == ErrNamedStatesNotSupported {
t.Logf("TestBackend: named states not supported in %T, skipping", b)
return
}
sort.Strings(states)
expected := []string{"bar", "default"}
if !reflect.DeepEqual(states, expected) {
t.Fatalf("bad: %#v", states)
}
}
}
func testBackendStateLock(t *testing.T, b1, b2 Backend) {
// Get the default state for each
b1StateMgr, err := b1.State(DefaultStateName)
if err != nil {
t.Fatalf("error: %s", err)
}
if err := b1StateMgr.RefreshState(); err != nil {
t.Fatalf("bad: %s", err)
}
// Fast exit if this doesn't support locking at all
if _, ok := b1StateMgr.(state.Locker); !ok {
t.Logf("TestBackend: backend %T doesn't support state locking, not testing", b1)
return
}
t.Logf("TestBackend: testing state locking for %T", b1)
b2StateMgr, err := b2.State(DefaultStateName)
if err != nil {
t.Fatalf("error: %s", err)
}
if err := b2StateMgr.RefreshState(); err != nil {
t.Fatalf("bad: %s", err)
}
// Reassign so its obvious whats happening
lockerA := b1StateMgr.(state.Locker)
lockerB := b2StateMgr.(state.Locker)
infoA := state.NewLockInfo()
infoA.Operation = "test"
infoA.Who = "clientA"
infoB := state.NewLockInfo()
infoB.Operation = "test"
infoB.Who = "clientB"
lockIDA, err := lockerA.Lock(infoA)
if err != nil {
t.Fatal("unable to get initial lock:", err)
}
// If the lock ID is blank, assume locking is disabled
if lockIDA == "" {
t.Logf("TestBackend: %T: empty string returned for lock, assuming disabled", b1)
return
}
_, err = lockerB.Lock(infoB)
if err == nil {
lockerA.Unlock(lockIDA)
t.Fatal("client B obtained lock while held by client A")
}
if err := lockerA.Unlock(lockIDA); err != nil {
t.Fatal("error unlocking client A", err)
}
lockIDB, err := lockerB.Lock(infoB)
if err != nil {
t.Fatal("unable to obtain lock from client B")
}
if lockIDB == lockIDA {
t.Fatalf("duplicate lock IDs: %q", lockIDB)
}
if err = lockerB.Unlock(lockIDB); err != nil {
t.Fatal("error unlocking client B:", err)
}
}