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state.go
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state.go
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package states
import (
"sort"
"github.com/zclconf/go-cty/cty"
"github.com/hashicorp/terraform/addrs"
)
// State is the top-level type of a Terraform state.
//
// A state should be mutated only via its accessor methods, to ensure that
// invariants are preserved.
//
// Access to State and the nested values within it is not concurrency-safe,
// so when accessing a State object concurrently it is the caller's
// responsibility to ensure that only one write is in progress at a time
// and that reads only occur when no write is in progress. The most common
// way to acheive this is to wrap the State in a SyncState and use the
// higher-level atomic operations supported by that type.
type State struct {
// Modules contains the state for each module. The keys in this map are
// an implementation detail and must not be used by outside callers.
Modules map[string]*Module
}
// NewState constructs a minimal empty state, containing an empty root module.
func NewState() *State {
modules := map[string]*Module{}
modules[addrs.RootModuleInstance.String()] = NewModule(addrs.RootModuleInstance)
return &State{
Modules: modules,
}
}
// BuildState is a helper -- primarily intended for tests -- to build a state
// using imperative code against the StateSync type while still acting as
// an expression of type *State to assign into a containing struct.
func BuildState(cb func(*SyncState)) *State {
s := NewState()
cb(s.SyncWrapper())
return s
}
// Empty returns true if there are no resources or populated output values
// in the receiver. In other words, if this state could be safely replaced
// with the return value of NewState and be functionally equivalent.
func (s *State) Empty() bool {
if s == nil {
return true
}
for _, ms := range s.Modules {
if len(ms.Resources) != 0 {
return false
}
if len(ms.OutputValues) != 0 {
return false
}
}
return true
}
// Module returns the state for the module with the given address, or nil if
// the requested module is not tracked in the state.
func (s *State) Module(addr addrs.ModuleInstance) *Module {
if s == nil {
panic("State.Module on nil *State")
}
return s.Modules[addr.String()]
}
// RemoveModule removes the module with the given address from the state,
// unless it is the root module. The root module cannot be deleted, and so
// this method will panic if that is attempted.
//
// Removing a module implicitly discards all of the resources, outputs and
// local values within it, and so this should usually be done only for empty
// modules. For callers accessing the state through a SyncState wrapper, modules
// are automatically pruned if they are empty after one of their contained
// elements is removed.
func (s *State) RemoveModule(addr addrs.ModuleInstance) {
if addr.IsRoot() {
panic("attempted to remove root module")
}
delete(s.Modules, addr.String())
}
// RootModule is a convenient alias for Module(addrs.RootModuleInstance).
func (s *State) RootModule() *Module {
if s == nil {
panic("RootModule called on nil State")
}
return s.Modules[addrs.RootModuleInstance.String()]
}
// EnsureModule returns the state for the module with the given address,
// creating and adding a new one if necessary.
//
// Since this might modify the state to add a new instance, it is considered
// to be a write operation.
func (s *State) EnsureModule(addr addrs.ModuleInstance) *Module {
ms := s.Module(addr)
if ms == nil {
ms = NewModule(addr)
s.Modules[addr.String()] = ms
}
return ms
}
// HasResources returns true if there is at least one resource (of any mode)
// present in the receiving state.
func (s *State) HasResources() bool {
if s == nil {
return false
}
for _, ms := range s.Modules {
if len(ms.Resources) > 0 {
return true
}
}
return false
}
// Resource returns the state for the resource with the given address, or nil
// if no such resource is tracked in the state.
func (s *State) Resource(addr addrs.AbsResource) *Resource {
ms := s.Module(addr.Module)
if ms == nil {
return nil
}
return ms.Resource(addr.Resource)
}
// ResourceInstance returns the state for the resource instance with the given
// address, or nil if no such resource is tracked in the state.
func (s *State) ResourceInstance(addr addrs.AbsResourceInstance) *ResourceInstance {
if s == nil {
panic("State.ResourceInstance on nil *State")
}
ms := s.Module(addr.Module)
if ms == nil {
return nil
}
return ms.ResourceInstance(addr.Resource)
}
// OutputValue returns the state for the output value with the given address,
// or nil if no such output value is tracked in the state.
func (s *State) OutputValue(addr addrs.AbsOutputValue) *OutputValue {
ms := s.Module(addr.Module)
if ms == nil {
return nil
}
return ms.OutputValues[addr.OutputValue.Name]
}
// LocalValue returns the value of the named local value with the given address,
// or cty.NilVal if no such value is tracked in the state.
func (s *State) LocalValue(addr addrs.AbsLocalValue) cty.Value {
ms := s.Module(addr.Module)
if ms == nil {
return cty.NilVal
}
return ms.LocalValues[addr.LocalValue.Name]
}
// ProviderAddrs returns a list of all of the provider configuration addresses
// referenced throughout the receiving state.
//
// The result is de-duplicated so that each distinct address appears only once.
func (s *State) ProviderAddrs() []addrs.AbsProviderConfig {
if s == nil {
return nil
}
m := map[string]addrs.AbsProviderConfig{}
for _, ms := range s.Modules {
for _, rc := range ms.Resources {
m[rc.ProviderConfig.String()] = rc.ProviderConfig
}
}
if len(m) == 0 {
return nil
}
// This is mainly just so we'll get stable results for testing purposes.
keys := make([]string, 0, len(m))
for k := range m {
keys = append(keys, k)
}
sort.Strings(keys)
ret := make([]addrs.AbsProviderConfig, len(keys))
for i, key := range keys {
ret[i] = m[key]
}
return ret
}
// PruneResourceHusks is a specialized method that will remove any Resource
// objects that do not contain any instances, even if they have an EachMode.
//
// This should generally be used only after a "terraform destroy" operation,
// to finalize the cleanup of the state. It is not correct to use this after
// other operations because if a resource has "count = 0" or "for_each" over
// an empty collection then we want to retain it in the state so that references
// to it, particularly in "strange" contexts like "terraform console", can be
// properly resolved.
//
// This method MUST NOT be called concurrently with other readers and writers
// of the receiving state.
func (s *State) PruneResourceHusks() {
for _, m := range s.Modules {
m.PruneResourceHusks()
if len(m.Resources) == 0 && !m.Addr.IsRoot() {
s.RemoveModule(m.Addr)
}
}
}
// SyncWrapper returns a SyncState object wrapping the receiver.
func (s *State) SyncWrapper() *SyncState {
return &SyncState{
state: s,
}
}