-
Notifications
You must be signed in to change notification settings - Fork 9.6k
/
transform_state.go
72 lines (61 loc) · 2.32 KB
/
transform_state.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
package terraform
import (
"log"
"github.com/hashicorp/terraform/states"
)
// StateTransformer is a GraphTransformer that adds the elements of
// the state to the graph.
//
// This transform is used for example by the DestroyPlanGraphBuilder to ensure
// that only resources that are in the state are represented in the graph.
type StateTransformer struct {
// ConcreteCurrent and ConcreteDeposed are used to specialize the abstract
// resource instance nodes that this transformer will create.
//
// If either of these is nil, the objects of that type will be skipped and
// not added to the graph at all. It doesn't make sense to use this
// transformer without setting at least one of these, since that would
// skip everything and thus be a no-op.
ConcreteCurrent ConcreteResourceInstanceNodeFunc
ConcreteDeposed ConcreteResourceInstanceDeposedNodeFunc
State *states.State
}
func (t *StateTransformer) Transform(g *Graph) error {
if !t.State.HasResources() {
log.Printf("[TRACE] StateTransformer: state is empty, so nothing to do")
return nil
}
switch {
case t.ConcreteCurrent != nil && t.ConcreteDeposed != nil:
log.Printf("[TRACE] StateTransformer: creating nodes for both current and deposed instance objects")
case t.ConcreteCurrent != nil:
log.Printf("[TRACE] StateTransformer: creating nodes for current instance objects only")
case t.ConcreteDeposed != nil:
log.Printf("[TRACE] StateTransformer: creating nodes for deposed instance objects only")
default:
log.Printf("[TRACE] StateTransformer: pointless no-op call, creating no nodes at all")
}
for _, ms := range t.State.Modules {
for _, rs := range ms.Resources {
resourceAddr := rs.Addr
for key, is := range rs.Instances {
addr := resourceAddr.Instance(key)
if obj := is.Current; obj != nil && t.ConcreteCurrent != nil {
abstract := NewNodeAbstractResourceInstance(addr)
node := t.ConcreteCurrent(abstract)
g.Add(node)
log.Printf("[TRACE] StateTransformer: added %T for %s current object", node, addr)
}
if t.ConcreteDeposed != nil {
for dk := range is.Deposed {
abstract := NewNodeAbstractResourceInstance(addr)
node := t.ConcreteDeposed(abstract, dk)
g.Add(node)
log.Printf("[TRACE] StateTransformer: added %T for %s deposed object %s", node, addr, dk)
}
}
}
}
}
return nil
}