PyGMLParser
is a Graph Modeling Language (GML) standalone parser for Python 3.
It is a fork of: icasdri/gml.py
Get it from PyPi by doing:
pip3 install PyGMLParser
Uses Travis CI for continuous integration.
The class documentation is here
The specific updates are:
- Updated to Python 3
- Use f-strings
- Separate files for each class
- Use packages instead of single file
- Updated GML format from Tulip .gml files to include the following keywords keyword used by the
Python Tulip gml exporter ('GML Export')
graphics
Line
point
- Use dataclasses for graphics and points
- Use type hinting and custom typing for readability and maintainability
- Use Python logging for debugging
- Introduced a set of small unit tests
from org.hasii.pygmlparser.Parser import Parser
from org.hasii.pygmlparser.Graph import Graph
from org.hasii.pygmlparser.Edge import Edge
from org.hasii.pygmlparser.Node import Node
from org.hasii.pygmlparser.graphics.NodeGraphics import NodeGraphics
from org.hasii.pygmlparser.graphics.EdgeGraphics import EdgeGraphics
from org.hasii.pygmlparser.graphics.Point import Point
# Instantiate a parser, load a file, and parse it!
parser: Parser = Parser()
parser.load_gml('/path/to/aGraph.gml')
parser.parse()
# Retrieve the graph nodes
nodes: Graph.Nodes = graph.graphNodes # a map of id -> Node objects
# Retrieve the graph edges
edges: Graph.Edges = graph.graphEdges # list of Edge objects
# Directly access the node or edge attributes
node: Node = graph.graphNodes[0]
edge: Edge = graph.graphEdges[0]
node.id # the id of this node
edge.source # the source id of this edge
node.is_anon # whether or not this node actually appeared as a node block
# in the input GML (or if it was inferred, via edge source/targets)
# _True_ if inferred, False if actually appeared
node.forward_edges # List of Edge instances whose source is this node
node.backward_edges # List of Edge instances whose target is this node
# Special attributes on Edges
edge.source_node # Node object corresponding to edge.source (which is an id)
edge.target_node # Node object corresponding to edge.target (which is an id)
# Get the Tulip extensions
edgeGraphics: EdgeGraphics = edge.graphics
nodeGraphics: NodeGraphics = node.graphics
# Get the edge line drawing description
line: Tuple[Point] = edgeGraphics.line