You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When using screenshot tools like ShareX, there's weird window stuff happening: a temporary screenshot window appears for a single frame and is removed again immediately.
This seems to cause issues with the UwcManager and the window messages – sometimes the "added" messages appear after the "removed" messages, and sometimes there is no "removed" message at all.
Here's a screenshot with the events being logged - the first number is the frame index:
To reproduce:
in UwcWindowList.cs, add "listItem.Enable();" as last line in OnWindowAdded to add every found window automatically
This bug was not actually caused by the sort order, but by the management of list items. Specifically, in this sample, it was a simple bug that the window object in Unity did not disappear when the actual window was removed.
But as you pointed out, there was a potential bug related to the sort order, so I've fixed it as well. Could you please check it?
When using screenshot tools like ShareX, there's weird window stuff happening: a temporary screenshot window appears for a single frame and is removed again immediately.
This seems to cause issues with the UwcManager and the window messages – sometimes the "added" messages appear after the "removed" messages, and sometimes there is no "removed" message at all.
Here's a screenshot with the events being logged - the first number is the frame index:
To reproduce:
The text was updated successfully, but these errors were encountered: