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Roguelike dungeon crawler game with fullstack Clojure

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heckendorf

Procedurally generated roguelike dungeon crawler game implemented as a fullstack Clojure webapp.

Live at: http://heck.8620.cx

Running locally

lein start

Development

Server

lein repl
heckendorf.web=> (-main)

Or lein run if you haven't been REPLightened yet.

Client

lein figwheel dev

Credits

Thanks to Clint Bellanger for the tileset. The tileset has been used with additions for extra monster sprites, one of them a modification to an existing sprite.

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Roguelike dungeon crawler game with fullstack Clojure

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