This repository has been archived by the owner on Mar 8, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 197
Shadows show obvious jitter when shadows are turned on #2238
Comments
@datouzhan , try increasing the resolution of the shadow map. I changed the example with the shadows to change it at run time, see: #2239 That should show you how to change it at runtime. |
I set 4096.This is the perfect solution to my problem. |
thanks @datouzhan Note, a 4K shadow texture is going to eat up your memory if you are restricted |
It may also be a good thing to exchange a certain amount of memory for the clarity of the scene. |
@datouzhan yes! Look forward to see your final product! |
@datouzhan Wow! Very cool! Thanks for sharing. |
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Describe the bug
Shadows show obvious jitter when shadows are turned on, but there is no such phenomenon in Threejs.The same phenomenon occurred in the extruded buildings added to mapanchor.
https://user-images.githubusercontent.com/20176393/126254069-3ba96545-fc41-4b9b-bfbd-dadbfbcb281f.mp4
The text was updated successfully, but these errors were encountered: