Objective-C-based projects using the HERE SDK for iOS.
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Fixed map-customization, map-gestures apps. Resolved minor issues.
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README.md

Build Status

HERE SDK for iOS example projects

Copyright (c) 2011-2017 HERE Europe B.V.

This repository holds a series of Objective-C-based projects using the HERE SDK for iOS. More information about the API can be found on developer.here.com under the Android & iOS SDKs section.

This set of self-contained, use-case based projects is designed to be cloned by developers for their own use.

Note: In order to get the sample code to work, you must replace all instances of {YOUR_APP_ID}, {YOUR_APP_CODE} and {YOUR_LICENSE_KEY} within the code and use your own HERE credentials.

You can obtain a set of credentials from the Contact Us page on developer.here.com.The bundle ID registered must match it in your app.

License

Unless otherwise noted in LICENSE files for specific files or directories, the LICENSE in the root applies to all content in this repository.

iOS Premium SDK

All of the following projects use version 3.8 of the iOS Premium SDK

How to build apps

Using CocoaPods

  1. Run "pod install" or "pod update" in the application's root directory to install the HERE SDK.

  2. In the "General" settings of the App target:

    • Select an eligible provisioning profile or enable "Automatically manage signing".
  3. In AppDelegate.m:

    • Enter an app id, app code and license key.

Without CocoaPods

  1. In the "General" settings of the App target:

    • Select an eligible provisioning profile or enable "Automatically manage signing".
    • Add NMAKit.framework to the "Embedded Binaries" section otherwise you will get a "dyld: Library not loaded: @rpath/NMAKit.framework/NMAKit" error at runtime.
  2. In the "Builds Settings" of the App target:

    • Ensure "Frameworks Search Paths" includes the location of NMAKit.framework.
  3. In AppDelegate.m:

    • Enter an app id, app code and license key.

Build Requirements

  • Xcode 8 & iOS 9 SDK or above
  • HERE Premium SDK Version 3.5 or above

Target Platform

  • iOS 10.0 and above