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立体視 (Stereoscopic 3-D)機能 #118

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donmor opened this issue Apr 3, 2022 · 8 comments
Closed

立体視 (Stereoscopic 3-D)機能 #118

donmor opened this issue Apr 3, 2022 · 8 comments
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@donmor
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donmor commented Apr 3, 2022

私いま、VR用な動画が作りたいです。本家のMMDは、立体視(Stereoscopic 3-D)で表示や動画出力ができます。そのため、NVIDIAのグラフィックカードと3D VISIONに対応のディスプレイは必要です。
nanoemは、今後この機能を実装するの可能性はありますか? もし実装できるなら、一般のグラフィックカードやディスプレイで動作可能かな?2カメで立体画像を生成できると思いますけど(˘ㅂ˘ )

@hkrn
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hkrn commented Apr 9, 2022

ありません。また当該技術はすでに サポートが終了 していることと移植性に対する方針に反するため実装予定もありません。関連で VR についても対応予定はありません。

また #103 でも回答していますが、当該レポジトリは英語が基本ですので日本語での issue の起票はご遠慮願います。

@donmor
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donmor commented Apr 9, 2022

I see. So is there any plan to add multi-camera feature? So that I can get videos in two angles, thus make 3-D videos out of them.

@hkrn
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hkrn commented Apr 11, 2022

There is no plan to support multiple cameras due to design decision.

From the above, I believe changes are difficult as rebuilding because most parts are designed to be a single camera.

@donmor
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donmor commented Apr 12, 2022

I see... Then, is there a way to make phisics-controlled nodes behave exact the same everytime the project is rendered? So that I can just change the cam and render twice. Does disabling all physics in the first frame and re-enabling later works?

@donmor
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donmor commented Apr 12, 2022

Or just have an option to reset all physics everytime played or rendered?

@donmor
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donmor commented Apr 12, 2022

And moreover, is a randomizer used in the physics engine? I think it is necessary to use a specific seed in the randomizer and reset it everytime the project is played or rendered. Also, seed regenerating is needed to solve model glitching. Making it possible to regenerate seed in specific frame is even better.

@hkrn
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hkrn commented Apr 16, 2022

Answered in #120 (comment)

@stale
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stale bot commented Jun 15, 2022

Is this still relevant? If so, what is blocking it? Is there anything you can do to help move it forward?

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs.

@stale stale bot added the wontfix label Jun 15, 2022
@stale stale bot closed this as completed Jun 22, 2022
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