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validate.go
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/
validate.go
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package warden
import (
"context"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
"google.golang.org/grpc"
"gopkg.in/go-playground/validator.v9"
)
var validate = validator.New()
// Validate return a client interceptor validate incoming request per RPC call.
func (s *Server) validate() grpc.UnaryServerInterceptor {
return func(ctx context.Context, req interface{}, args *grpc.UnaryServerInfo, handler grpc.UnaryHandler) (resp interface{}, err error) {
if err = validate.Struct(req); err != nil {
err = status.Error(codes.InvalidArgument, err.Error())
return
}
resp, err = handler(ctx, req)
return
}
}
// RegisterValidation adds a validation Func to a Validate's map of validators denoted by the key
// NOTE: if the key already exists, the previous validation function will be replaced.
// NOTE: this method is not thread-safe it is intended that these all be registered prior to any validation
func (s *Server) RegisterValidation(key string, fn validator.Func) error {
return validate.RegisterValidation(key, fn)
}
// GetValidate return the default validate
func (s *Server) GetValidate() *validator.Validate {
return validate
}