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ForceMaxFps #11843
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Read here 👉 #11768 why need to remove the UI but instead replace by compat.ini |
While it worked for some and is necessary for God of War to work correctly, it had very bad effects on other games. So on average I thought it was best to get rid of it as a user accessible setting. Which games do you play where it's useful? If it really does work well for some, maybe we should make it a more usable option than having to mess around with the ini to set it to 30. |
Star Wars Battlefront 2, Crash Of The Titans, MediEvil Ressurection, Wall-E, Tomb raider anniversary. Tomb Raider: Legends need ForceMaxFps=20 to work propertly. Maybe need more test but this solution has helped more gamers from 4pda.ru |
Thanks. The "right" solution would probably be to make a list of what games this works well on, and for those games, replace the Frameskipping setting entirely with the framerate limiter instead. This would enable good performance without INI hacking. |
Ok, i ask users reporting about successful experiments 👍 |
In "Web of Shadows" ForceMaxFps=30 make available increase render resolution Maybe add section for manual setup FPS limit in developer menu for experimens? |
@hrydgard framerate limiter is sounds good it could be added to v1.8.0? |
After added Tekken 6 into prevent fps exceeding compat.ini seems running smooth now in the latest build 🤔 |
Hm, surprised Tekken 6 is affected by that, but it should be safe so I'll just add it in by default. |
Hm, from #2542 - we may want to add Fat Princess to this list. -[Unknown] |
@unknownbrackets Done. |
can you add street fighter alpha max III, Power Stone Collection, Megaman Maverick Hunter X, Megaman Powered Up and Ridgracer 1 and 2. |
This still an issue? |
Well, still haven't added it back. The setting is risky but could still make sense to reintroduce for lower end devices under speedhacks.. |
We should close this in favor of #14315?? |
Why removed ForceMaxFps from settings?
Manual set this parameter to 30 give stable fps in most games.
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