Add option to prevent Mipmaps from being dumped #12818
Merged
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WipEout Pure and Pulse use mipmapping for just about anything;
it is a huge waste of time to sort / blacklist every mip levels to prevent the 'new' folder from being cluttered.
This small change will be very useful to texture modders for games relying massively on mipmaps.
I'm not sure about the name of the setting though, so perhaps anyone has a suggestion ?