Vulkan: Submit main command buffer before acquiring the swapchain image #16061
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Especially on Android, acquiring the swapchain image can take a little bit of time, and during that time we might as well have the work we've recorded so far submitted to the GPU. I meant to do this in a previous PR but had to pull it out due to issues. With my latest refactorings this was not so hard to get working.
Normally, though, the GPU and CPU won't be tightly synced enough for this to matter, but if my planned idea to minimize latency pans out, this might actually help somewhat.
Also fixes a bug where the screenshot command would be recorded on the wrong commandbuffer, causing it to possibly save an old frame. This was surfaced by submitting early.