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D3D9: Correct scissor state cache in Draw #16232

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merged 1 commit into from
Oct 15, 2022

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Gets reset when updating the render target. This fixes UI scissors, which has been annoying me any time I test anything in D3D9 as my recent list has a bunch of GE frame dumps.

-[Unknown]

Gets reset when updating the render target.  This fixes UI scissors.
@unknownbrackets unknownbrackets added the D3D9 Direct3D 9 label Oct 15, 2022
@unknownbrackets unknownbrackets added this to the v1.14.0 milestone Oct 15, 2022
@hrydgard hrydgard merged commit b58f793 into hrydgard:master Oct 15, 2022
@unknownbrackets unknownbrackets deleted the d3d9-scissor branch October 15, 2022 20:22
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