Mali: Turn off any depth writes in the shader if depth test == NEVER #18813
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Works around #18806.
If this breaks graphics in any game, they already crashed on Mali. NEVER is very rare too.
So I think there's no way this is a risk, except for the very tiny change of adding DIRTY_FRAGMENTSHADER_STATE on ZTEST changes. We could gate it on Mali, though I don't think it's gonna regress anything.