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Loco Roco 1 (and possibly 2) #6626
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Strange, I know this has worked before. Can you test some versions back and see if you can find where it stopped working? |
Starting to suspect the v0.9.9 update broke it.
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...and the version this bug repetitively occurred on is now working |
Does it have to do with savestates or anything? Maybe it only happened because of the way you got there. -[Unknown] |
I /was/ using savestates from version to version. |
Narrowed it down to somewhere between v0.9.8-445 (working) and 458 (broke). |
The game breaks somewhere between v0.9.8-445 and 448. |
Full versions really help. So that's v0.9.8-445-g86fdf88 and v0.9.8-448-gd2c9a07, right? Looks like #5904. -[Unknown] |
Yep. those two versions. |
I know that this issue is pretty old, but it seems fixed here on Android. |
Thanks for the update:3, going to close it then, can always just reopen later if someone still has this problem. |
Issue in World 1 Stage 2.
Getting to this part where the Roco's have to wake up this sleeping block, they don't seem to sing when they're supposed to. No sound or music comes in for them to sing along to, so its just awkward silence until its supposed to be done.
After that, the game just zooms in on the Roco's. creepily.
It takes awhile for the game to realize its over before letting you continue on to finish the stage. Throughout the rest of the stage however, you can clearly hear the songs desynced. If the Roco's sing, their singing's desynced with the music as well.
Windows 7 x64 - v0.9.9-20-g45263fd - Loco Roco (UCUS98662)
Audio speed hack is turned off.
Simulate block transfer is turned off.
Buffered rendering is used with 5x PSP resolution.
No speedup options are enabled.
Fast memory and real clock sync are disabled.
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