#LMCube: Leap Motion controlled 3D# This APP is a proof of concept for controlling a 3D cube with the Leap Motion Controller
##Windows:## ###Dependencies###
- Visual Studio 2012
- Leap Motion SDK (a developer account is needed)
- Cinder C++ Library
###Build###
- Create source directory e.g.:
C:\LM_Apps
- Download the Leap Motion SDK
- Extract the
LeapDeveloperKit_release_win_<VERSION>.zip
into the source directory - Download the Cinder C++ Library
- Extract the
cinder_<VERSION>_vc2012.zip
into the source directory and rename thecinder_<VERSION>_vc2012
directory toCinder
- Open the solution
./vc11/LMCube.sln
in Visual Studio 2012 - Build and run
- Output can be found in
./vc11/dist
##OSX:## ###Dependencies###
- Xcode 5
- Leap Motion SDK (a developer account is needed)
- Cinder C++ Library
###Build###
- Create source directory e.g.:
~/LM_Apps
- Download the Leap Motion SDK
- Copy the contents of the
LeapDeveloperKit_release_mac_<VERSION>.dmg
into the source directory - Download the Cinder C++ Library
- Extract the
cinder_<VERSION>_mac.zip
into the source directory and rename thecinder_<VERSION>_mac
directory toCinder
- Open the solution
./xcode/LMCube.xcodeproj
in Xcode - Build and run
##Help: ##
- Hold out one palm and move/rotate the palm.
- Press 'f' key to toggle fullscreen
- Press 'r' to reset the cube position and rotation
- Press 'ESC' to quit the APP