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This repository has been archived by the owner on Nov 14, 2023. It is now read-only.
Right now, CAAT only supports pre-defined textures for GL rendering, and not on-the-fly texture build.
Allow the developer to on-the-fly build and destroy textures.
The text was updated successfully, but these errors were encountered:
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Right now, CAAT only supports pre-defined textures for GL rendering, and not on-the-fly texture build.
Allow the developer to on-the-fly build and destroy textures.
The text was updated successfully, but these errors were encountered: