Game performance in CPU rendering on iPhones and iPads
Tommi Gustafsson edited this page Oct 19, 2022
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8 revisions
Sometimes GPU rendering can cause crashes on iOS devices. In that case, you can switch Game GPU Acceleration off in settings.
GnollHack works pretty well with CPU rendering as well. We have tested CPU rendering on the following devices:
- Processor: A13 Bionic
- RAM: 4 GB
- Display resolution: 828x1792 pixels
- FPS: 60 in the zoomed out mode (perfect result)
- Processor: A13 Bionic
- RAM: 3 GB
- Display resolution: 750 x 1334
- FPS: 60 in the zoomed out mode (perfect result)
- Processor: A14 Bionic
- RAM: 6 GB
- Display resolution: 1284 x 2778
- FPS: 60 in the zoomed out mode (perfect result)
- Processor: A12 Bionic
- RAM: 3 GB RAM
- Display resolution: 1620 x 2160
- FPS: 37 in the zoomed out mode, 52 in the zoomed in mode (well-playable)
- Processor: A13 Bionic
- RAM: 3 GB RAM
- Display resolution: 1620 x 2160
- FPS: 48 in the zoomed out mode, 60 in the zoomed in mode (almost perfect)
- Processor: M1
- RAM: 8 GB RAM
- Display resolution: 1640 x 2360
- FPS: 60 in the zoomed out mode (perfect result)
- Processor: M1
- RAM: 8/16 GB RAM
- Display resolution: 2048 x 2732 @ 120 Hz
- FPS: 63 in the zoomed out mode, 75* in the zoomed in mode (excellent)
*) Skia FPS seems to be capped at 75 Hz.
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