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Stranded
Stranded PublicTeam project for Video Game Programming course at UBC. The game is written in C++ and uses GLFW for rendering, SDL for sound. I worked on collision logic for physics system, particle system, some w…
C
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SunlightShore
SunlightShore PublicForked from GavinLau15/Team-5
GameDev Club team project written in Unity. I was responsible for on player movement, setup the tilemap, building system for furniture and portals.
C#
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SimpleFilesDSL
SimpleFilesDSL PublicTeam project from advanced software engineering course at UBC. The project is a DSL that does file manipulation and I worked on the evaluation part of the language
Java
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TotallyNotTicketmaster
TotallyNotTicketmaster PublicTeam project for relational database course. All member work collaboratively on each section of the project.
JavaScript
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