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  1. Stranded Stranded Public

    Team project for Video Game Programming course at UBC. The game is written in C++ and uses GLFW for rendering, SDL for sound. I worked on collision logic for physics system, particle system, some w…

    C

  2. SunlightShore SunlightShore Public

    Forked from GavinLau15/Team-5

    GameDev Club team project written in Unity. I was responsible for on player movement, setup the tilemap, building system for furniture and portals.

    C#

  3. SimpleFilesDSL SimpleFilesDSL Public

    Team project from advanced software engineering course at UBC. The project is a DSL that does file manipulation and I worked on the evaluation part of the language

    Java

  4. TotallyNotTicketmaster TotallyNotTicketmaster Public

    Team project for relational database course. All member work collaboratively on each section of the project.

    JavaScript