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simple first person raycaster written in C++ using olcPixelGameEngine

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FPRaycaster

Simple first person raycaster written in C++ using olcPixelGameEngine.

Notes

Assets are not supplied, rather, you must supply them yourself. Check Raytracer.cpp for details on what you need to include.

Attributions

This project is based on the olcPixelGameEngine by javidx9 (aka OneLoneCoder on GitHub). You should be able to switch out the .h file to the newest version, however there is one patch that is optional which will hide the mouse cursor.

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simple first person raycaster written in C++ using olcPixelGameEngine

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