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Added Ray3d.intersectWithTriangle #5399

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merged 9 commits into from
Apr 28, 2023

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saeeedtorabi
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  • This new method makes ray-triangle intersection speed 2-3 times faster
  • Added few other new APIs
  • Added lots of accuracy and performance tests

- This new method makes ray-triangle intersection speed 2-3 times
faster
- Added few other new APIs
- Added lots of accuracy and performance tests
@dassaf4
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dassaf4 commented Apr 14, 2023

Consider introducing the new method, and contrasting it to similar existing methods, in NextVersion.md. When would someone want to use it over the existing methods, and when not?

core/geometry/src/geometry3d/Matrix3d.ts Outdated Show resolved Hide resolved
core/geometry/src/geometry3d/Ray3d.ts Show resolved Hide resolved
core/geometry/src/geometry3d/Ray3d.ts Outdated Show resolved Hide resolved
core/geometry/src/geometry3d/Ray3d.ts Outdated Show resolved Hide resolved
core/geometry/src/geometry3d/Ray3d.ts Outdated Show resolved Hide resolved
core/geometry/src/geometry3d/Ray3d.ts Outdated Show resolved Hide resolved
- This new method makes ray-triangle intersection speed 2-3 times
faster
- Added few other new APIs
- Added lots of accuracy and performance tests
- also increased test coverage to 95%
@saeeedtorabi saeeedtorabi requested a review from a team as a code owner April 21, 2023 15:26
@saeeedtorabi saeeedtorabi enabled auto-merge (squash) April 21, 2023 15:32
@saeeedtorabi saeeedtorabi merged commit a47dd65 into master Apr 28, 2023
@saeeedtorabi saeeedtorabi deleted the saeed-torabi/Geometry-intersectWithTriangle branch April 28, 2023 14:28
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3 participants