Hi, I'm Anna, a software engineer
Mobile scavenger hunt game using geofencing to identify locations of interests. Socket connections and server cache communicate updates between players.
Ongoing: Refactoring to simplify route design and client cache using Apollo GraphQL (client & server) and Dataloader.
Github: CLIENT | SERVER YouTube: VIDEO
Multiplayer, real-time, reaction- and memory-based game in which a player's goal is to win all the cards in the deck.
Deployed: FIREBASE Github: REPO
E-Commerce website specializing in 90s grunge rock records. Fully functioning cart implementation and Stripe integration for payment processing.
- HTML
- Sass
- JS
- Mapbox
- Webpack