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A port of the sfxr sound effect synthesizer to Lua

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sfxr.lua

luarocks install sfxr

A port of the sfxr sound effect synthesizer to pure Lua, designed to be used together with the awesome LÖVE game framework.

Demo

To run the demo application you first need to download LoveFrames as a submodule:

git submodule update --init
cd demo
love .

Example usage

The following code examples demonstrate how to play a randomly generated sound:

With LÖVE:

local sfxr = require("sfxr")

function love.load()
    local sound = sfxr.newSound()
    sound:randomize()
    local sounddata = sound:generateSoundData()
    local source = love.audio.newSource(sounddata)
    source:play()
end

With lao:

require("ao")
local sfxr = require("sfxr")

local driverId = ao.defaultDriverId()
local device = ao.openLive(driverId, {bits = 16, rate = 44100, channels = 1})

local sound = sfxr.newSound()
sound:randomize()

device:play(sound:generateString())

Documentation

The latest documentation build is available here

This project uses LDoc for autogenerated API documentation.

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A port of the sfxr sound effect synthesizer to Lua

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